showing 1 game
name | publisher(developer) | year arrow_upward | tags | author(s) | |
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GoldenEye 007 | Nintendo (Rare) | 1997 | 007 20thcentury achillesheelfoes aimdeadzone aimmode airducts ammomagazines asia-central aspectratio-16-9 aspectratio-4-3 aspectratio-anamorphic baftaaward bathroom beamweapons bossbattles bpjmindexed capturedresources cave cheese city city-saintpetersburg-ru consoleclassix crawltunnels crimepursuedbyvengeance cuba dam devsysonyx difficulty dissolvingcorpses dualcontroller dualwielding earth elevators espionage exoticweapons explosives fakenames fictioncredits firearms firstpersonshooter friendlyfire grenades handguns inventory juggernauts jungle killerapp kyrgyzstan laserbolts latemodernperiod letterbox lostequipment lutris machinepistols meleeweapons militantprotagonist movie mp-nodupes mp-teams newgameplus nohealing noncombpenalty overpenetration penetratingexplosions playerschoice postcoldwar precisionrifles prematuredetonation present prisonbreak pseudocheats rating-esrb-t recursivereference relentlessguards reload-manual rockets russia secretmission sequence-defend specialagentprotagonist stealth stunprods subterranean tank tanks throwingknives train-location unarmedfighting walking watercraft-location widescreen wintery | Adrian Smith (Artist) B. Jones (Artist) Duncan Botwood (Designer) Graeme Norgate (Composer) Grant Kirkhope (Composer) Karl Hilton (Artist) Ken Lobb (treehouse staff) Ken Lobb ('klobb' namesake) Mark Edmonds (Programmer) Martin Hollis (Director, Producer) Robin Beanland (Composer) Steve Ellis (Programmer) | labelimagesubject |